Swooping Hawk Exarchs are leaders and trainers of Eldar
citizens following this Aspect Warrior Path. When it's battle time, they
carry one of the ritual weapons related to their shrine. As usual,
Codex:Eldar allow several combinations but Games Workshop produced just
one
Exarch
with a lasblaster instead of my weapon of choice - the Web of Skulls! This
ranged weapon is wielded with a shuriken pistol, count as a power weapon
in hand-to-hand, and can be thrown up to three times in the shooting
phase, getting back in the hands of the Exarch after each throw. Seems
powerful, doesn't it? Unfortunately, I had some work ahead. Since the
official Exarch model was completely entangled with his rifle, I had no
hope of removing it cleanly for a swap. I had to build a complete Swooping
Hawk Exarch from other miniatures. And to design what a web of skulls
should look like, because I did not want to use the one featured on the
old Dark Reaper Exarch (you can see the old model I'm speaking in the
lower left part of the picture
here). ComponentsThe
easiest way of producing a Swooping Hawk Exarch was to convert another
Exarch model - the
archive
Dire Avenger one, for example. One appropriate
head,
a pair of
wings,
and I was ready!Of course, I also needed bitz for the Web of Skulls. I
decided that the weapon would be stretched out. With an idea in mind, I
went for a pair of Dark Eldar
jetbike
chains as well as a couple Incubi
backpacks
just for the skulls (yeah, I'm going into such details). You can see the
whole bunch of bitz on the right. I admit it's quite a lot for a single
model, but hey, when you want your custom Exarch, sometimes you have to go
that far. Body buildingA Swooping Hawk Exarch has very
distinctive features - wings. Just by adding them, virtually any Eldar
model can be turned into a Swooping Hawk of some kind. Well, maybe not an
Avatar, but you get the idea. Anyway, I just started the conversion with a
head swap. I carefully cut the Dire Avenger head, saving it for another
conversion. Once beheaded, some unrecognizable shapes were remaining where
the crest of the Dire Avenger Exarch was in contact with his armor, but
nothing some filing couldn't
help.
I added the wings afterwards,
hollowing two grooves on a 90-degree angle, to insert them. All parts were
glued with epoxy. The result was okay but I wanted slightly more
detail. I wasn't too comfortable with the Dire Avenger's loincloth,
which was too long in my opinion. I decided to cut it and to "expand" it
with the set of feathers coming from the forearm of the Swooping Hawk
Exarch sprue. I could have used the whole forearm, but then the finished
model would have had two different arms and I wanted to avoid that. With
this little detail, I had been further than the minimal conversion work
and I was quite happy with the result.The Exarch was ready for the Web
of Skulls: I simply cut the blade at the hilt and dig a hole to receive
it. Entangled in the Web of
Skulls | Another custom Eldar
weapon! | I separated lines of my Dark Eldar Jetbike chains, and,
lacking any better idea, glued them together with a ball of epoxy glue.
Once everything was rock hard, I started twisting them back and forth in
an attempt to get an attitude for the Web of Skull. An attitude? Right. I
had to cope with the wings of the Exarch, and I wanted the weapon to show
a form of intelligence. In my opinion, a projectile weapon able to be
thrown three times in a row, returning to its owner's hand each time,
requires more than just skill. Call it magic, psychic bond, artificial
intelligence, it does not matter much. But I wanted the Web of Skull to
show it. Hence I bended my metal chains at will, until they were not
conflicting anymore with the Exarch Body nor his wings. Once the chains
properly twisted I just had to glue three skulls from the Incubi
backpacks, looking in a general direction. It gives a good impression of
an evil (if limited) form of intelligence. Of course I used epoxy glue
for maximum strength, and took care of proceeding slowly to avoid any
disaster. I advise you to glue one skull at a
time!PaintingEach Aspect Warrior shrine has its own paint
scheme and Swooping Hawks are in light blue. Beyond that, you can do as
you please. Since an Exarch is the leader of a squad, I simply expanded
the paint scheme of his comrades to reflect his advanced status as an
elite warrior and a commander. The inner layer of wing feathers was
painted in shades of blue, from the darkest to the lightest. On the outer
layer, a more colorful gradation was used, reflecting a rainbow but still
going from the darker to the lightest color. For "mundane" Swooping
Hawks, the gradation was from blue to green and ending in yellow; for the
Exarch I went further, up to red. The same gradation was used for feathers
on the helmet and on the loincloth, but each feather received all colors
instead of the wing feathers which received roughly one shade each. The
Web of Skulls received a very simple paint scheme because I did not want
it to draw too much attention from the Exarch's paint scheme, which had
to stand out. The chains and skulls were already impressive enough from a
modeling point of view. They were painted in metallic colors, chainmail
and gold. The attachment point on the hilt was painted with a spiral, just
because I had no precise idea and because it became more discreet that
way. In
my humble opinion the output is quite good. My custom Swooping Hawk Exarch
ended up as an impressive model and often attract onlookers to the gaming
table when I field him in my Eldar army. He's a bit sturdy for a Swooping
Hawk but since it's a close-combat monster (in current edition of
Codex:Eldar at least...) his appearance matches his combat skills!
created on 08 Jun 2004 |